MP20

Firearms, rebuilt for your server.

Real recoil, working attachments and a model detailed down to the trigger safety.

Most servers treat guns like a number in a config file. Same kick, same feel, no matter what you're holding. We got tired of that, so we started over and built the whole thing properly.

Every part is a real part.

Slide, barrel, comp, optic, light and mag are all separate pieces. Swap them, strip them, wear them in.

  1. Slide

    Deep machined cuts and a cycle you can feel.

  2. Optic

    RMRcc red dot. Run it or leave it off.

  3. Comp

    Changes muzzle rise for real, not just looks.

  4. Light

    XVL2 with a beam that lights up a room.

  5. Magazine

    Round count you can see through the witness holes.

  6. Trigger

    Short reset, clean break.

Cut deep. Finished clean.

Aggressive serrations front and back, a flat deck for the optic and a finish that wears in the more you run it. Racking it should feel good. It does.

Find the dot before you think about it.

The RMRcc sits low on the slide so your eye lands on the dot naturally. Pull it off and the irons are right there underneath.

Less flip. More hits.

The comp pushes gas up and keeps the muzzle flat between shots. You won't notice it on the first round. You'll notice it on every one after.

Made to be held.

Deep stippling, a palm swell that actually fits and a flared magwell for fast reloads. It locks into your hand and stays there.

Always know what's left.

Witness holes down the side show your count at a glance, and the extended base pad buys you a few more rounds when it matters most.

A clean break, every time.

Flat face, short take up and a crisp wall. The reset is short enough that your follow up shots start to feel automatic.

Feel every shot.

Recoil with real weight behind it. The slide cycles, brass flies and the comp keeps the muzzle down so you're back on target before the casing lands.

Pick it up.

Spin it, strip it, pull the optic off. This is the same model your players hold in game.

Built for the people who play it.

Every system in MP20 was written from scratch with one goal. Make gunplay something your players talk about after the shift ends.

  1. Recoil with a shape

    Each weapon gets its own pattern. Players learn it, get better at it, and you can see it in how they fight.

  2. Attachments that matter

    Optics, lights and comps change how the gun handles. Not just how it looks in a screenshot.

  3. Checked on the server

    Ammo, damage and fire rate are verified server side. Modded clients don't get a head start.

  4. Light on resources

    Sits idle at nothing and stays quiet during a twelve person shootout.

  5. One readable config

    Tune every weapon from one file. No digging through code, no breaking things by accident.

  6. Fits your stack

    Works with ESX, QBCore and Qbox, and plugs straight into ox_inventory.

Tech specs

0.00ms

Idle resmon

12

Separate model parts

4

Frameworks supported

2K

PBR textures

Frameworks

ESX, QBCore, Qbox and standalone

Inventory

ox_inventory and qb-inventory

Model

Fully separated PBR model with optic and light attachments

Code

Escrow protected with an open config and bridge files

Updates

Free for life

Support

Ticket support through Discord

Give your server better guns.

One purchase, free updates and a team on Discord that answers when something breaks.

Hear about updates first.

Patch notes and new drops. Nothing else, ever.